﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace WpfControlLibrary
{
    /// <summary>
    /// Valve.xaml 的交互逻辑
    /// </summary>
    public partial class Valve : UserControl
    {
        public Valve()
        {
            InitializeComponent();
        }



        /// <summary>
        /// 阀通断状态
        /// </summary>
        public bool Status
        {
            get { return (bool)GetValue(StatusProperty); }
            set { SetValue(StatusProperty, value); }
        }

        // Using a DependencyProperty as the backing store for Status.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty StatusProperty =
            DependencyProperty.Register("Status", typeof(bool), typeof(Valve));



        /// <summary>
        /// 安装方向
        /// </summary>
        public Orientation ValveOrientation
        {
            get { return (Orientation)GetValue(ValveOrientationProperty); }
            set { SetValue(ValveOrientationProperty, value); }
        }

        // Using a DependencyProperty as the backing store for ValveOrientation.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ValveOrientationProperty =
            DependencyProperty.Register("ValveOrientation", typeof(Orientation), typeof(Valve));


    }
}
